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Creative Europe is the EU’s funding programme for providing support to the culture and audiovisual sectors.
This call aims to encourage innovative approaches to content creation, access, distribution, and promotion across cultural and creative sectors.
The Cross Sectoral strand shall support the ‘creative innovation lab’, which shall:
(a) encourage new forms of creation at the crossroads between different cultural and creative sectors, for example through experimental approaches and the use of innovative technologies;
(b) foster innovative cross-sectoral approaches and tools which shall, where possible, encompass multilingual and social dimensions to facilitate the distribution, promotion and monetisation of, and access to, culture and creativity, including cultural heritage.
The Creative Innovation Lab shall incentivise players from different cultural and creative sectors, including audiovisual, to design and test innovative solutions for key challenges, with a potential positive long-term impact on multiple cultural and creative sectors.
The InnovLab support shall support the design, development and/or spread of innovative tools, models or solutions applicable in the audiovisual3 and other cultural and creative sectors (CCSs) with a high potential of replicability in those sectors.
The objectives of the scheme is to encourage cooperation between the audiovisual sector and other CCSs in order to accompany their environmental transition and/or to improve their competitiveness and/or the circulation, visibility, discoverability, availability, diversity and the audience of European content across borders. The support also aims to enable the European audiovisual sector and other CCSs to better adapt to the opportunities offered by the development of Artificial Intelligence and Virtual Worlds.
Projects MUST focus on one (or several) of the below topics:
• Virtual Worlds as a new environment for the promotion of European content, audience renewal and competitiveness of European content industries;
• Innovative Business Tools for production, financing, distribution or promotion enabled or enhanced by new technology (AI, big data, blockchain, Virtual Worlds, NFT, etc.), in particular:
o Rights’ management and monetisation (including innovative bundled subscription offers to access diverse European cultural content from various existing European platforms), at the same time ensuring transparency and fair remuneration for creators and artists;
o Data collection and analysis, with particular emphasis on prediction for content creation and audience development (including innovative cross-sectoral tools to improve the quality of the subscriber service and a better valorisation of European content offered by European online platforms);
• “Greener” practices in order to lower the impact on the environment of the audiovisual and other cultural sectors in line with the Commission’s Green Deal and the New Bauhaus initiative
In order to be eligible, the applicants (beneficiaries and affiliated entities) must:
Applications by single applicants are allowed (single beneficiaries), as well as proposals submitted by a consortium of at least 2 applicants (beneficiaries; not affiliated
Projects should not normally exceed 24 months.
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